After some relentless work and lost sleep in the last 48, Escape Goat is basically done!
The music is sent off for mixing and mastering. The art is complete. The level design is complete. Still no known bugs…
I’m taking the weekend off the project, so when I get back I’ll be able to make some minor adjustments to the story, complete the box artwork, and stuff like that. It’s been an incredibly challenging journey to get this far, and no matter how successful the game is, I’m really proud of what I’ve created. When it comes out next month, I hope you enjoy it!
In other news, I found an interview with Cursed Loot developer Eyehook Games, where he gives a shoutout to Soulcaster. Awww, thanks amigo! That means a lot, seeing as the game-formerly-known-as-Epic-Dungeon remains one of the most addictive and polished games on XBLIG.