Tarchon is a good working title, but I knew it was never going to cut it as a release title. The main reason is the ambiguity. As a 10-year-old in an arcade, on my last quarter of the day, there are two machines I haven’t tried: TARCHON and DUNGEON DESTRUCTION SPIRIT MASTERS. With DDSM, I know what I am getting. It’s reliable. Very likely there will be wizards and swords. Then there is TARCHON… what is this one? Is it sci-fi? Is it going to be one of those puzzle games where it takes four quarters just to understand the rules? The other game promises instant action. I’ll go with that.
A four word title would have been too much, especially when I make the sequel (DUNGEON DESTRUCTION SPIRIT MASTERS II: SWORD ALLIANCE OF THE ANCIENTS). I struggled with 2-word titles for a while. After calling a council of a couple close friends, we landed on Soulcaster. James gets credit for this one, plus a McDonald’s gift certificate. See how handsomely I reward my consultants?
Anyway, I spent some time in Paint.NET earlier this week and came up with a logo. It seems to be a bit too jagged and horror-looking, but it’s in the right direction and the final game will probably have something like this.