Today was devoted to:
- Installing Nick Gravelyn’s fantastic EasyStorage code base into Escape Goat, and replacing my existing storage class. (What I had was very similar to EasyStorage, with fewer features, but I figured it was better safe than sorry since ES is very thoroughly tested for edge cases.)
- Improving perfomance with ANTS – literally under an hour’s work to reduce time spent in my collision checking routine by about 50%. Very hard to get the game to slow down now.
- Fixing a couple typo’s in the story text for the game.