Tonight marked a milestone for me where I can officially call the game “beta” … It’s playable start to finish, and there are no crucial pieces left to add. Features are locked.
I’d been saving Bastion as a reward for getting to this stage since it came out… and so far it has not disappointed. I didn’t read any reviews or anything before playing, so all I knew was from the glimpses I got at E3.
What I’ve seen so far is great. The narrator doesn’t get interrupted and always has something interesting to say. This means no tutorial and things keep moving briskly along. The core concept of the Bastion is something very dear to me, the rebuilding of a lost city like SoulBlazer. This is a theme that’s been neglected for too long.
Amazing hand-painted artwork and a nice variety of music ranging from folk tunes to Chrono Trigger style dreamscapes. Would have stayed up all night playing it, but I think I should be a more responsible game developer and finish my game.