The Grid

Man, just when I thought I had a handle on scope.

A friend of mine brought up something interesting this evening. We looked at some footage of Soulcaster, and he remarked that he thinks things would be improved if we took the characters off the grid. (The grid here means the tile-based movement, a la Final Fantasy VI, which all monsters and the player adhere to.)

In the last couple hours I’ve been mulling the idea over, and have a few pros and cons I’m weighing.